Students are introduced to the core concepts of money flow by sorting various financial scenarios into 'money in' (income) and 'money out' (expenses). This foundational lesson ensures students can correctly identify the direction of cash flow.
Students become "Measurement Detectives" to explore length and width using standard and non-standard tools.
Students learn how to track income and expenses to maintain a balanced budget.
A fun, math-integrated lesson where students read about llamas and solve word problems based on factual llama data. Students will practice reading comprehension and multi-step word problems involving addition, subtraction, and multiplication.
An introductory lesson exploring the continuous movement of water on Earth, focusing on the key stages of the water cycle.
Students learn how engineers help solve community problems by designing a sustainable solution for a local environmental or social issue.
Students 'Create' and 'Test' their bridge designs using simple materials, followed by 'Improving' their structures based on performance data.
Students delve into the 'Define' and 'Imagine' phases of the Engineering Design Process by researching bridge types and brainstorming innovative solutions to span a gap.
A hands-on introduction to the Engineering Design Process where students act as aerospace engineers to design, build, and test paper rockets.
The final stage of the EDP where students test their designs, gather data, and iterate for improvement.
Students learn about materials, constraints, and building techniques as they move into the 'Plan' and 'Create' stages.
Focuses on the 'Define' and 'Imagine' stages of the EDP through a real-world problem-solving scenario.
Students are introduced to the five stages of the Engineering Design Process and apply them to a simple 'Paper Tower' challenge.
Students apply their skills to create a forward-looking plan with a specific savings goal. They learn the 'pay yourself first' principle by intentionally allocating money for savings before spending on non-essentials.
Students face a deficit scenario caused by an unexpected expense. They must analyze their spending to identify 'wants' that can be cut to balance the budget and return to a positive balance.
Students learn the mechanical skill of tracking money by maintaining a simple transaction log. They practice data entry and basic arithmetic to keep a running balance of a fictional account.
Students analyze potential purchases to determine which items are essential (needs) and which are optional (wants). Through a limited-budget simulation, they practice making difficult spending decisions.
A culminating project where students create a budget to reach a specific savings goal while managing weekly expenses.