Students analyze potential purchases to determine which items are essential (needs) and which are optional (wants). Through a limited-budget simulation, they practice making difficult spending decisions.
Students create a balanced spending plan to reach a specific savings goal while managing essential costs.
1/16
Students are introduced to the core concepts of money flow by sorting various financial scenarios into 'money in' (income) and 'money out' (expenses). This foundational lesson ensures students can correctly identify the direction of cash flow.
Students learn to maintain a transaction ledger by recording income, expenses, and calculating a running balance.
A culminating project where students create a budget to reach a specific savings goal while managing weekly expenses.
Students apply their skills to create a forward-looking plan with a specific savings goal. They learn the 'pay yourself first' principle by intentionally allocating money for savings before spending on non-essentials.
Introduces income and expenses through categorization and brainstorming, ending with a personal T-chart.
Students brainstorm and categorize different ways to earn money, establishing the 'Cash In' side of the financial equation.
Through a 'Life Happens' simulation, students practice adjusting their spending and making trade-offs between needs and wants.
This lesson introduces business students to the concept of a Minimum Viable Product (MVP) through the historical lens of YouTube's first-ever upload, challenging them to prioritize core functionality over perfection.
A 2nd-grade math lesson where students identify U.S. coins and calculate their total value through video instruction and a hands-on coin rubbing activity.
A media literacy lesson where students analyze the evolution of digital media by comparing the first YouTube video, 'Me at the zoo,' to modern content standards. Students explore concepts of user-generated content, monetization, and the commercialization of attention.
A simulation of the first two weeks of a month where students make spending decisions for a fictional character and record them in real-time.
Students navigate weeks three and four of the simulation, encountering unexpected costs and learning to prioritize needs over wants.
A 45-minute lesson on ratios and unit rates using real-world pizza pricing. Students explore concepts through visual models, partner work, and tiered practice in both English and Spanish.
1/14
Students differentiate between essential expenses and discretionary spending to prioritize financial health.
Students reflect on their financial choices, identify spending leaks, and create a revised budget for future stability.
Mid-month data analysis. Students review their spending trends and forecast their future balance to ensure they stay on track for their big savings goal.
Teaches students how to record transactions and maintain a running balance using a simple ledger.
Students face a deficit scenario caused by an unexpected expense. They must analyze their spending to identify 'wants' that can be cut to balance the budget and return to a positive balance.
A 50-minute lesson for undergraduate marketing students exploring the concept of Minimum Viable Product (MVP) through the lens of YouTube's history and its first uploaded video.